Components
Reusable interface patterns defined by meaning and behavior-not by a framework component library.
A pressable control that performs a single activation action.
A navigation affordance that moves to another location or view.
A single-line or multi-line field for entering text.
A dual-state or tri-state control for selecting an option independently of others.
A single-select option within a mutually exclusive group.
A binary toggle that immediately commits an on or off setting.
An editable input combined with a listbox of suggested or constrained options.
A selection pattern that connects a tab list to corresponding tab panels.
A landmark region for primary or secondary destination links across an application shell.
A persistent or dismissible side region for hierarchical navigation.
A modal or explicitly modality-declared overlay that interrupts the page for a focused task.
A panel that slides in from an edge to present supplementary UI.
A non-modal anchored overlay for lightweight additional UI.
A short descriptive overlay that clarifies a control without requiring commitment.
A transient feedback message that confirms an outcome without blocking the entire UI.
A tabular structure for comparing rows of related data across columns.
A grouped surface that presents a single related unit of content and optional actions.